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Recipe for include-what-you-use and rpath problem
#sdk
I was able to make it work correctly enabling CMAKE_SKIP_RPATH. Here the working full recipe: LICENSE = "NCSA" LIC_FILES_CHKSUM = "file://LICENSE.TXT;md5=59d01ad98720f3c50d6a8a0ef3108c88 \ file://iwyu
I was able to make it work correctly enabling CMAKE_SKIP_RPATH. Here the working full recipe: LICENSE = "NCSA" LIC_FILES_CHKSUM = "file://LICENSE.TXT;md5=59d01ad98720f3c50d6a8a0ef3108c88 \ file://iwyu
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By
Francesco Cusolito
· #53979
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Exporting custom kernel header file to SDK
#kernel
#sdk
Hello, I wrote a kernel driver which exposes some header to userspace application. Application engineers use generated SDK, so I'd like to export that header file as part of SDK. I added my header to
Hello, I wrote a kernel driver which exposes some header to userspace application. Application engineers use generated SDK, so I'd like to export that header file as part of SDK. I added my header to
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By
Lukasz Domowy
· #53827
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Recipe for include-what-you-use and rpath problem
#sdk
Good morning everybody, I would like to include IWYU in my SDK, but I couldn't find a recipe, so I'm trying to write my own. With the help of devtool, I came to something like this: LICENSE = "NCSA" L
Good morning everybody, I would like to include IWYU in my SDK, but I couldn't find a recipe, so I'm trying to write my own. With the help of devtool, I came to something like this: LICENSE = "NCSA" L
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By
Francesco Cusolito
· #53738
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#yocto #sdk #cmake
#yocto
#sdk
#cmake
Thanks you...
By
Monsees, Steven C (US)
· #53237
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#yocto #sdk #cmake
#yocto
#sdk
#cmake
take a look at https://github.com/kraj/meta-clang/blob/master/recipes-core/meta/clang-environment.inc#L11-L19 perhaps that can be something you might find useful On Thu, Apr 22, 2021 at 11:51 AM Monse
take a look at https://github.com/kraj/meta-clang/blob/master/recipes-core/meta/clang-environment.inc#L11-L19 perhaps that can be something you might find useful On Thu, Apr 22, 2021 at 11:51 AM Monse
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By
Khem Raj
· #53229
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#yocto #sdk #cmake
#yocto
#sdk
#cmake
When setting up an SDK, (standard or extensible), build which will be using cmake, is there a proper way to pre-configure OEToolchainConfig.cmake for ones env/applications ? Currently I build the SDK,
When setting up an SDK, (standard or extensible), build which will be using cmake, is there a proper way to pre-configure OEToolchainConfig.cmake for ones env/applications ? Currently I build the SDK,
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By
Monsees, Steven C (US)
· #53227
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#yocto #sdk SDK_EXTRA_TOOLS inclussion of python-native and devtool
#yocto
#sdk
Any one seen this before… ? SDK appears to be working okay without the inclusion of native python3 components, not sure how the inclusion breaks devtool…
Any one seen this before… ? SDK appears to be working okay without the inclusion of native python3 components, not sure how the inclusion breaks devtool…
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By
Monsees, Steven C (US)
· #53191
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#yocto #sdk SDK_EXTRA_TOOLS inclussion of python-native and devtool
#yocto
#sdk
Working with zeus 3.0.4, extended SDK… Could someone explain what I overlooked, or why this issue pops up with python-native support inclusion ? Thanks… When I add in native-python3 support # # Additi
Working with zeus 3.0.4, extended SDK… Could someone explain what I overlooked, or why this issue pops up with python-native support inclusion ? Thanks… When I add in native-python3 support # # Additi
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By
Monsees, Steven C (US)
· #53138
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#yocto #sdk -XILINX/vivado dependencies
#yocto
#sdk
No the vivado module sets up key variables, the lib path, and the include paths for building Xilinx low level drivers built into bootapp/kernel... I need to be able to include these components in actu
No the vivado module sets up key variables, the lib path, and the include paths for building Xilinx low level drivers built into bootapp/kernel... I need to be able to include these components in actu
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By
Monsees, Steven C (US)
· #53050
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#yocto #sdk -XILINX/vivado dependencies
#yocto
#sdk
there is KERNEL_MODULE_AUTOLOAD which could be used to load modules on boot, don't know if that suffices to what you need but worth looking into. On Tue, Apr 6, 2021 at 12:47 PM Monsees, Steven C (US)
there is KERNEL_MODULE_AUTOLOAD which could be used to load modules on boot, don't know if that suffices to what you need but worth looking into. On Tue, Apr 6, 2021 at 12:47 PM Monsees, Steven C (US)
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By
Khem Raj
· #53035
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#yocto #sdk -XILINX/vivado dependencies
#yocto
#sdk
Working with zeus, aarch64, with Xilinx vivado dependencies… Kerenl image and bootapp build and run correctly, need to be able to build EXT SDK,,, How do I incorporate the dependencies of the low leve
Working with zeus, aarch64, with Xilinx vivado dependencies… Kerenl image and bootapp build and run correctly, need to be able to build EXT SDK,,, How do I incorporate the dependencies of the low leve
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By
Monsees, Steven C (US)
· #53034
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#yocto #sdk
#yocto
#sdk
EXT SDK, aarch64, zeus… How do I best modify the EXT SDK build env so as to reference the “vivado” env dependencies ? Is there a way to build in support so that the “module load” command would be usab
EXT SDK, aarch64, zeus… How do I best modify the EXT SDK build env so as to reference the “vivado” env dependencies ? Is there a way to build in support so that the “module load” command would be usab
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By
Monsees, Steven C (US)
· #53022
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Issue generating working sdk containing Clang (meta-clang) and package_deb for compiling eBPF
#sdk
#dunfell
#yocto
#kernel
#linux
Hi Can you try this patch ( if you are using master ) and see if that helps diff --git a/recipes-devtools/clang/clang_git.bb b/recipes-devtools/clang/clang_git.bb index b8986be..b0c81f1 100644 --- a/r
Hi Can you try this patch ( if you are using master ) and see if that helps diff --git a/recipes-devtools/clang/clang_git.bb b/recipes-devtools/clang/clang_git.bb index b8986be..b0c81f1 100644 --- a/r
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By
Khem Raj
· #53011
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Issue generating working sdk containing Clang (meta-clang) and package_deb for compiling eBPF
#sdk
#dunfell
#yocto
#kernel
#linux
Hello, I need Clang compiler apart from currently available default gcc compiler as I am trying to compile eBPF which will run on my custom yocto which is based on core-image-minimal. Therefore I adde
Hello, I need Clang compiler apart from currently available default gcc compiler as I am trying to compile eBPF which will run on my custom yocto which is based on core-image-minimal. Therefore I adde
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By
msg board
· #53009
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#yocto #sdk
#yocto
#sdk
For Arm EXT SDK support: Can I modify the EXT SDK build env paths from “sdk-extra.conf” so as to reference the “vivado” env? Is there a way to build in support so the “module load” command would be us
For Arm EXT SDK support: Can I modify the EXT SDK build env paths from “sdk-extra.conf” so as to reference the “vivado” env? Is there a way to build in support so the “module load” command would be us
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By
Monsees, Steven C (US)
· #53002
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#yocto #sdk
#yocto
#sdk
Thanks for your patience… I was able to followed your advice and I am now able to build and install the Extended SDK for our Intel platform… Can you tell me when building for Arm/Xilinx based platform
Thanks for your patience… I was able to followed your advice and I am now able to build and install the Extended SDK for our Intel platform… Can you tell me when building for Arm/Xilinx based platform
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By
Monsees, Steven C (US)
· #53000
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#yocto #sdk
#yocto
#sdk
Perhaps get into install env and do signatures check for this task
Perhaps get into install env and do signatures check for this task
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By
Khem Raj
· #52907
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#yocto #sdk
#yocto
#sdk
I've been looking at this but still find it odd that they are all " virtual:native"/ "poky/meta"/“do_populate_sysroot” related... It is a "minimum" plus "toolset" build... and it builds clean, yet fai
I've been looking at this but still find it odd that they are all " virtual:native"/ "poky/meta"/“do_populate_sysroot” related... It is a "minimum" plus "toolset" build... and it builds clean, yet fai
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By
Monsees, Steven C (US)
· #52906
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Adding x86 machine to BSP layer for unit tests on host
#rocko
#sdk
#native
Hello, Currently using Rocko to generate toolchains for ARM targets. Our BSP layer that is able to build a toolchain for our target architecture, ARM. I'd like to be able to add an x86 machine to this
Hello, Currently using Rocko to generate toolchains for ARM targets. Our BSP layer that is able to build a toolchain for our target architecture, ARM. I'd like to be able to add an x86 machine to this
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By
bschaefer@...
· #52850
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#yocto #sdk
#yocto
#sdk
The output you see is from setting: SDK_EXT_TYPE = "minimal" SDK_INCLUDE_TOOLCHAIN = "1" When building minimal only, there are no errors/warnings (and no tools...)
The output you see is from setting: SDK_EXT_TYPE = "minimal" SDK_INCLUDE_TOOLCHAIN = "1" When building minimal only, there are no errors/warnings (and no tools...)
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By
Monsees, Steven C (US)
· #52848
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