is there a recent explanation of tricks you can play with MACHINEOVERRIDES?
Robert P. J. Day
years ago, i asked about how to support a small set of
closely-related targets using MACHINEOVERRIDES to define how to apply
patches in a (somewhat) hierarchical fashion:
is there any current BSP that does something like that? and is this
sort of thing worth expanding on and adding to one of the manuals?
Robert P. J. Day Ottawa, Ontario, CANADA