Re: [wpe-webkit] Optimising imx6 performance for HTML5 using Cog + WPE WebKit
It is the same. I have been testing with http://fabricjs.com//animation and https://themaninblue.com/experiment/AnimationBenchmark/canvas/ and in all circumstances I see 10-12fps.
The web app is responding to data being sent to it over a websocket connection from a backend application. I’ll see if we can create something that doesn’t rely on the websocket interface that can be run in the browser on its own.