Re: nightly-release takes more than 24 hours to build.

David Stewart

From: yocto-bounces@... [mailto:yocto-
bounces@...] On Behalf Of Richard Purdie
Sent: Monday, November 01, 2010 4:03 AM

On Mon, 2010-11-01 at 02:38 -0700, Scott Garman wrote:

Our buildserver hardware is a dual quad-core Xeon server with 12 GB of
RAM. Throwing hardware at the problem is another solution, but not an
inexpensive one (we'd be looking at a 4-socket machine filled with
quad-cores and 32 GB of RAM).
There doesn't just have to be one build machine, we are going to end up
needing multiple machines and we can split the load between them quite
easily. I think there is going to be a second machine needed alongside
the existing one regardless of what other optimisations we make.
I can buy another server and contribute it to the build effort. I had intended to buy one this quarter to begin hosting and a source mirror, but we could offload part of the builds to it as well.

As you know, I want us to get to the root of the problem, which is efficiency of the build process. Since RP has already committed to addressing this, I'm fine with a short-term fix if it will help. :-)

Scott - please put in an order, will tell you the max amount today when we're f2f.


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