Re: What is GMAE?


Robert P. J. Day
 

On Fri, 14 Dec 2012, Tim Bird wrote:

On 12/14/2012 12:45 PM, Mark Hatle wrote:
On 12/14/12 1:46 PM, Burton, Ross wrote:
On 14 December 2012 19:43, Tim Bird <tim.bird@...> wrote:
"If you need GMAE, you should use the bitbake meta-toolchain-gmae command. The resulting installation script when run will support such development. However, if you are not concerned with GMAE, you
can generate the toolchain installer using bitbake meta-toolchain."

After googling a bit, I figured out that GMAE stands for Gnome Mobile and Embedded.

It might be good to put this acronym somewhere in the manual.
(I'm still not sure if I need GMAE or not...)
Basically, GMAE means GTK+ 2 and bits of the GNOME stack.

A stealth plan of mine is to remove every trace of GMAE from Yocto.
It was an initiative Poky was involved with back in the OpenedHand
days that didn't really take off, and we're still carrying pieces of
it.
I get this question a lot. With the ability (new in 1.3) to build an SDK based
on the contents of any arbitrary image.. the meta-toolchain-gmae is simply not
necessary.

bitbake -c populate_sdk <image recipe>
Aha. Thanks very much.

Is this the preferred way to get a toolchain out of yocto?
That's exactly what I'm working on at the moment (well, after
fixing up some toolchain build issues I've encountered after
messing around a bit with the toolchain recipes...;-)
some observations about the documentation (or lack thereof) of this
task since tim seemed susprised about it, and i remember vaguely
running across it once upon a time but forgetting about it.

the entirety of mention of populate_sdk in all of the checked out
yocto-docs repo is:

$ grep -rw populate_sdk *
documentation/ref-manual/eclipse/html/poky-ref-manual/ref-variables-glos.html: <code class="filename">bitbake -c populate_sdk imagename</code>).
documentation/ref-manual/ref-variables.xml: <filename>bitbake -c populate_sdk imagename</filename>).
documentation/ref-manual/ref-classes.xml: populate_sdk*.bbclass
$

and part of that is a large comment at the end of ref-classes.xml
listing all of the undocumented classes, so it would seem this task
merits a bit more coverage.

also, the yocto wiki currently contains this page for the "SDK
Generator" but it hasn't been updated since 2010:

https://wiki.yoctoproject.org/wiki/SDK_Generator

just making some observations, i'm currently working through the ADT
manual and building an SDK for my beagle as we speak.

rday

--

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Robert P. J. Day Ottawa, Ontario, CANADA
http://crashcourse.ca

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