Date
1 - 11 of 11
Vivante graphics driver
Andy Pont <andy.pont@...>
Hello,
What is the difference between the “Vivante GCCore” driver (CONFIG_DRM_VIVANTE) available in the 4.14.x kernel and the galcore.ko file that is being built and to the kernel modules directory on the target? Do they do the same job? Is it one or the other - in which case which is best? Secondly, in the tmp/work/…/imx-gpu-viv directory there is a file called imx-gpu-viv-6.2.4.p4.0-aarch32.bin and likewise in tmp/work/…/imx-gpu-g2d there is a imx-gpu-g2d-6.2.4.p4.0-arm.bin. I presume that these are some kind of firmware file but as far as I can see they aren’t making it into the file system on the target. Do I need to do something with them? -Andy. |
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Otavio Salvador <otavio.salvador@...>
Hello Andy,
On Mon, Oct 28, 2019 at 7:16 AM Andy Pont <andy.pont@...> wrote: What is the difference between the “Vivante GCCore” driverWe use the kernel module as a way to easy the upgrade of GPU driver releases. If using the built-in the Linux kernel version needs to match the GPU driver release while if using the external kernel module, this is not a requirement. Another reason is that the external kernel module bring fixes we do as community. Secondly, in the tmp/work/…/imx-gpu-viv directory there is a file calledThe version used depends on the target you are building for. -- Otavio Salvador O.S. Systems http://www.ossystems.com.br http://code.ossystems.com.br Mobile: +55 (53) 9 9981-7854 Mobile: +1 (347) 903-9750 |
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Andy Pont <andy.pont@...>
Otavio wrote…
We use the kernel module as a way to easy the upgrade of GPU driverOK, so I think I will disable the built in version and use the external kernel module. I am building for a Boundary Devices Nitrogen 6 Lite board (i.MX6 Solo) using Yocto and the linux-boundary-4.14 kernel recipe.Secondly, in the tmp/work/…/imx-gpu-viv directory there is a file calledThe version used depends on the target you are building for. We seem to be having really poor performance with canvas events in our HTML5/CSS front end and some of the benchmarks[1] we have run only seem to make 10fps. -Andy 1 - https://themaninblue.com/experiment/AnimationBenchmark/canvas/ |
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Otavio Salvador <otavio.salvador@...>
On Mon, Oct 28, 2019 at 10:48 AM Andy Pont <andy.pont@...> wrote:
Good.We use the kernel module as a way to easy the upgrade of GPU driverOK, so I think I will disable the built in version and use the external Using what? WPE, Chromium, WebEngine?I am building for a Boundary Devices Nitrogen 6 Lite board (i.MX6 Solo)Secondly, in the tmp/work/…/imx-gpu-viv directory there is a file calledThe version used depends on the target you are building for. -- Otavio Salvador O.S. Systems http://www.ossystems.com.br http://code.ossystems.com.br Mobile: +55 (53) 9 9981-7854 Mobile: +1 (347) 903-9750 |
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Andy Pont <andy.pont@...>
Otavio wrote..
Cog (v0.4.0) and WPE WebKit (v2.26.1) from meta-webkit. It is building with the following defined: PREFERRED_PROVIDER_virtual/wpebackend = "wpebackend-rdk” PACKAGECONFIG_pn-wpebackend-rdk = “imx6” PACKAGECONFIG_append_pn-cairo = " glesv2 egl” PACKAGECONFIG_append_pn-wpewebkit = “ 2dcanvas” We aren’t necessarily fixed with using Cog and WPE WebKit so long as we can sit directly on top of the framebuffer without having to introduce the extra overhead of Wayland or X11. -Andy. |
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Andy Pont <andy.pont@...>
Otavio wrote...
So, switching from the built-in kernel driver for the GPU to the external one hasn’t done anything to improve the frame rate. Not that I really expected it to do so.>We use the kernel module as a way to easy the upgrade of GPU driverGood. My guess at the present time is that the WPE WebKit implementation isn’t properly exploiting the acceleration from the GPU. I’m not sure at the moment how to prove it or how to fix it. -Andy. |
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Andy Pont <andy.pont@...>
Otavio wrote...
I have been looking at the contents of your meta-browser layer and also searching around on the internet and have found a number of references to Ozone and DRM/GBM but haven’t been able to find a recipe to build that configuration. Is it something that can be made to work for our project?We seem to be having really poor performance with canvas events in ourUsing what? WPE, Chromium, WebEngine? -Andy. |
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Andy Pont <andy.pont@...>
I wrote...
I am trying to get run some comparative tests by building the chromium-ozone-wayland recipe from meta-browser but the build is failing with the following error: meson.build:427:4: ERROR: Problem encountered: building dri drivers require at least one windowing system or classic osmesa What do I need to add to my local.conf in order to get this to build? -Andy. |
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Andrey Zhizhikin
On Mon, Nov 4, 2019 at 4:05 PM Andy Pont <andy.pont@...> wrote:
This was the issue #115 (https://github.com/Freescale/meta-freescale/issues/115), which has been resolved by PR #151 (https://github.com/Freescale/meta-freescale/pull/151) for master branch. Are you're trying to build from master or using the warrior branch? In case of warrior, I guess that PR need to be back-ported from master to make meson build operable. There is actually nothing you can add here, mesa build should be patched instead. -- Regards, Andrey. |
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Andy Pont <andy.pont@...>
Andrey wrote...
I am building from master and that pull request appears to be included but it looks to be specific for the i.MX8 whereas we are building for the i.MX6. I’ll try hacking the recipe accordingly and give it a try.I am trying to get run some comparative tests by building the chromium-ozone-wayland recipe from meta-browser but the build is failing with the following error:This was the issue #115 -Andy. |
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Andy Pont <andy.pont@...>
I wrote... OK, so I now have mesa building without any issues. It now stops in the do_configure phase of chromium-ozone-wayland with the following output: | Command: python /home/.../tmp/work/cortexa9t2hf-neon-mx6qdl-fslc-linux-gnueabi/chromium-ozone-wayland/77.0.3865.120-r0/chromium-77.0.3865.120/build/config/linux/pkg-config.py --dridriverdir dri | Returned 1 and printed out: | | Error from pkg-config. | | stderr: | | Package dri was not found in the pkg-config search path. | Perhaps you should add the directory containing `dri.pc’ | to the PKG_CONFIG_PATH environment variable | No package 'dri’ found | | See //content/gpu/BUILD.gn:129:18: which caused the file to be included. | configs += [ "//build/config/linux/dri” ] | ^———————————— This feels like it is the last issue to resolve! -Andy. |
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