Re: OpenGL ES on i.MX8
On Mon, Sep 14, 2020 at 3:56 PM Peter Bergin <peter@...> wrote:
FWIW, standing up a GLES/DRM/KMS application isn't terribly hard. I've
done it on an IMX8 before without too much trouble. kmscube is
probably the best place to start as it is a pretty complete example.
However, I would also highly recommend looking at running your
application under the weston (wayland) fullscreen shell. It's just as
powerful except you don't have to deal with all the twiddly DRM/KMS
APIs, and the "overhead" is pretty much non-existent because you
render directly to a DMA buf which weston presents to the display.