OpenGL ES on i.MX8
Andy Pont <andy.pont@...>
Hello,
This is probably a question for NXP themselves but I thought I would try the collective wisdom of the mailing list first.
When I build images for the i.MX6 I can build the OpenGL ES support to use EGL and the Vivante driver to directly access the framebuffer without having to include all of the overhead of X11 or Weston/Wayland.
Trying to find an equivalent configuration for the i.MX8m I am unable to find an equivalent method. The Vivante user space libraries don’t seem to exist in a framebuffer or DRM form, instead they all seem to require Wayland or X11.
Can someone more knowledgeable than I confirm whether that is the case or whether I am missing something?
-Andy.
This is probably a question for NXP themselves but I thought I would try the collective wisdom of the mailing list first.
When I build images for the i.MX6 I can build the OpenGL ES support to use EGL and the Vivante driver to directly access the framebuffer without having to include all of the overhead of X11 or Weston/Wayland.
Trying to find an equivalent configuration for the i.MX8m I am unable to find an equivalent method. The Vivante user space libraries don’t seem to exist in a framebuffer or DRM form, instead they all seem to require Wayland or X11.
Can someone more knowledgeable than I confirm whether that is the case or whether I am missing something?
-Andy.